WHAT FATE PORTENDS
(THE FROST ARCANA #1)
“Faeries liked to tease the weak, but they loved to annihilate the strong.”
Seven years ago, the exposure of the paranormal led to the tumultuous downfall of human society. Now, the legions of the fae rule the broken world, and humanity has nothing left but a handful of protected cities and a heaping helping of regret.
Enter Vincent Whelan. Half fae and former cop, he’s become the best-known stretch scavenger in Kinsale, North Carolina, braving the “stretches” outside his city to recover precious items lost in the collapse. He makes good money. Lives the good life. Has a good future in store. As long as he can ignore his traumatic memories of the past.
But when a new job with an odd twist blows onto his doorstep, Vince finds himself unwittingly drawn into a vast conspiracy lurking underneath Kinsale’s thin veneer of civilization. Old friends suddenly return to haunt him. New enemies appear at every turn. And Vince fears he isn’t prepared to confront either one.
But if he doesn’t put his detective hat back on and solve this case on a tight deadline, then what’s left of the city he calls home might just crumble to dust.
WHAT MAN DEFIES
(THE FROST ARCANA #2)
“It was all fun and games until a vengeful ghost threw a washing machine at your head.”
Three weeks after his disastrous showdown with Abarta, Vincent Whelan is well on his way to recovering from the fight and putting the whole nightmare behind him. But when a standard stretch recovery job comes to an end with an angry ghost slinging heavy objects, Vince discovers a thread he left hanging has frayed beyond repair.
For almost two months, random people in Kinsale have been mysteriously vanishing. Now their shades, damaged by terrible deaths, have begun to plague the city. Spurred by the growing list of victims, Vince goes on the hunt for the person or creature responsible for the kidnappings. Only to get more than he bargained for when one of his own friends is snatched before his very eyes.
In a race against time, Vince puts together a ragtag team to venture into the Otherworld and rescue the remaining victims before they all succumb to a horrible fate. But the path to victory is fraught with peril, and the mastermind at the end of the road may just be unbeatable.
A vault protecting a powerful relic. Merciless enemies at every turn. And countless lives at risk.
All Vince wanted was a little peace and quiet. Now he’s got the fate of the world resting in his hands.
WHAT GODS INCITE
(THE FROST ARCANA #3)
“The post-apocalypse was truly a wondrous era.”
A month after the explosive end of his mission to the Divide, Vincent Whelan is spinning his wheels. He’s struggling to rebuild his business, frustrated at his position as Tom Tildrum’s “minion,” and uneasy about the dangers the near future will bring.
So when a local spots a zombie prowling around one of Kinsale’s biggest factories, Vince takes extra precautions before he goes hunting for a necromancer in the dregs of his beleaguered city.
Unfortunately for Vince, a straightforward case quickly morphs into a balancing act, when a familiar face pops in to drop a dangerous new quest on his head: Abarta has stolen a powerful tool from Manannán mac Lir, and to get it back, Vince will have to venture into the Otherworld yet again.
With his allies split on two fronts, and threats rising on both sides, Vince finds himself facing the most perilous trial of his entire life: the battle to preserve his own humanity.
WHAT DAWN DEMANDS
(THE FROST ARCANA #4)
“Gods never liked it when you beat them at their own games.”
After watching his city fall to pieces during his archenemy’s last attack, Vincent Whelan is finally ready to take the fight to Abarta. But in order to defeat an age-old god and his growing army of vicious fiends, Vince will have to take Kinsale’s selection of subdued paranormals and somehow turn them into a first-rate fighting force.
To complicate matters, the vampires have made themselves at home in Kinsale, and the city’s recovery is threatened by their escalating violence. So when Vince stumbles upon a major scheme in the making, spearheaded by the elder vampire who wants his head on a plate, he’ll have to navigate not only the dangers of Abarta’s next big move but also the rising risk of a vampire insurrection.
A cunning trap that could destroy the city. An ancient summoning that could destroy the world. A pair of powerful people determined to achieve their dark ambitions. And the only thing standing in the way of all this chaos is a half-fae with a cop badge, a cool sword, and a massive chip on his shoulder.
It’s Vincent Whelan versus the forces of absolute destruction, and the odds are far worse than fifty-fifty.
WHAT DUSK DIVIDES
(THE FROST ARCANA #5)
“The clock was sitting at a minute to doomsday, and the seconds were racing by.”
After their failure to stop Abarta and Vianu from summoning the Wild Hunt, Vince and his allies are left scrambling to find a way to save Kinsale—and the world. So when Kennedy provides them with a single long shot that might just do the trick, they assemble a tired but determined team for a dangerous mission.
Venturing into the ancient and mystical forests of Tír na nÓg, the team seeks out the godlike being of mayhem known as the Morrígan. But the forests are fraught with dangers beyond belief, and the Morrígan, in seclusion for over a millennium, may not want to be found.
To make matters worse, Abarta’s forces pursue Vince’s team, upsetting the forest inhabitants and leaving destruction in their wake. Faced with the might of ancient Tuatha relics, the wrath of creatures woken from long slumbers, and the ire of a goddess who will not bow to anyone beneath the faerie queens, Vince and his allies face their toughest challenge yet.
But Vince will not give up on the city he calls home, or the broken human world trying so desperately to heal. So he throws himself headlong into this challenge, willing to fight to the bitter end. Even if it destroys his life. Even if it destroys his humanity. Even if it destroys something fragile and precious he didn’t know he possessed.